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In a scale model drawing of a car, the linear scale is 1:20. If it would take 1/4 liter of paint to cover the outside of the model of the car, how much paint would it take to cover the real car?

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mathematics

When working with scale models, it's easy to think that if the model is 20 times smaller in length, it will also require 20 times less paint. However, paint covers a surface, which is a two-dimensional measurement, not a linear one. This distinction is crucial in fields ranging from engineering to art. If every linear dimension of an object is scaled down by a certain factor, the surface area isn't scaled down by the same factor; instead, it's scaled down by the square of that factor.

In this scenario, the linear scale of 1:20 means that every length on the real car is 20 times greater than on the model. To find out how much more surface area the real car has, we square this linear scale factor. So, 20 multiplied by 20 equals 400. This tells us the real car has 400 times the surface area of the model. Since the model requires 1/4 liter of paint, we multiply this by 400 to find the paint needed for the real car. One-quarter of 400 is 100, meaning 100 liters of paint would be needed for the full-sized vehicle.

Understanding how scale affects area and volume is fundamental in many practical applications. Architects use these principles to estimate materials for buildings, engineers apply them when designing everything from microchips to airplanes, and even artists consider scale in their sculptures and paintings. It's a reminder that while models offer a convenient way to visualize and test designs, translating those observations back to reality requires a careful consideration of the mathematical relationships between dimensions.